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Building things, solving problems, and figuring out what AI can do

I'm a product builder who likes turning ideas into things that actually work. I'm exploring what happens when AI handles more of the implementation and I spend more time deciding what to build, solving problems, and testing ideas.

This is where I document what I build, what I learn, and what doesn't quite go according to plan.

What I’m building

The projects are probably going to be all over the place. That’s part of the fun. One week it might be a Raspberry Pi and some LEDs, the next it’s an AI-powered fantasy football experiment, figuring out how to make my home setup work from a vacation rental, or finding out whether a 12GB graphics card and a Raspberry Pi can run a language model well enough to be worth the trouble.

The common thread? I had a problem, an idea, or an excuse to build something—and AI made it a lot easier to see where it could go. Something usually broke along the way. That part’s in here too.

The Obvious Answer Was Wrong (Local LLMs on a PC and a Pi)

I benchmarked open-weight LLMs on a Windows PC and a Raspberry Pi 5, and nearly every obvious answer turned out wrong: a GPU silently running on CPU, a ‘bigger’ model slower than no GPU at all, a judge model that graded a correct answer wrong. Local earned its place for narrow, lightweight work. It isn’t yet a replacement for the closed models I use every day, and I didn’t put them through the same tests.